Posts Tagged ‘Arduino’

Electronic Rennaisynth [MaxMSP/Arduino]

Tuesday, January 26th, 2010

Electronic Renaisynth

The image above is the blueprint for a MaxMSP patch designed to manipulate sound with a Super Nintendo controller via Arduino. The bottom left hand corner of the patch shows how to connect the SNES controller to the Arduino board (Duemilanove in this case). (more…)

“Erytophobia” [Arduino]

Tuesday, January 26th, 2010

erytophbia.jpg
Erytophobia is a simple, two-person game that I designed in Arduino. The mechanics of the game are strictly physical, requiring a complicated setup of wires and LEDs “underneath the hood.” The object of the game is to pass a red LED (the ball) around by sending it through the green “gates.” The game ends when someone loses by sends the ball toward a red “gate.” The side with the green gate changes randomly every time the player pushes their button to hit the ball. (more…)